Research into Sounds
General SoundsDiegetic Sound:
This can be any sound within the text that can be heard by every character alongside the audience the sound originates from the source. This sound can be anything from dialogue, music, sound effects and background noises. Internal Diegetic Sound: This is the type of sound that is only supposed to be heard by the audience and in most cases one character, and example of internal Diegetic sound is when an individual is talking themselves in their head which other characters cannot hear. Non-Diegetic sound: This any type of sound that is added to the text to create an effect which only the audience can hear for example a music or voice over’s which helps explain a certain situation. |
Sound effectsHard Sound Effects:
This is a sound effect that will stand out from others, such sound as a weapon firing off, door being slammed or an explosion. Background Sound Effects: This could be several of sounds that are used to establish a particular location, for example traffic noise in the city or a crowd of people chanting for a football match. This type of sound is always put in place for a specific reason. Foley Sound: This is sound that needs to be made by a Foley artist as it needs to be professionally recorded e.g. Footsteps or a futuristic technological sound that has to be created. Design Sound Effects: This would be sound that doesn’t exist in nature and would have to be created for example, futuristic technological sound. |
MusicMusic:
This is used for a variety of reasons, to set the mood of the scene or to strengthen the tone of a particular scene. Tension is easily created through music; Happiness is easily expressed through music. Music can be used to display somebody’s reaction to an individual’s action; Music is used for many situations. Silence: This is mostly used to create tension in text. Score/incidental music: Music written and composed for a dramatic effect, Incidental music is usually background music and follows alongside an action. E.g. sound would be used to signify something is about to happen. Themes: This is often made to represent a show and further down the line becomes a type of trademark for the show. It’s usually played at the title sequence and end credits. Sting: This is a short sound effect or “Musical phrase” used to signify the end of a scene. Sound Bridge: At the begging of one scene, he sound from the previous scene carries over before the sound from the new scene begins. |
Speech/DialogueDialogue:
This could be a conversation between two individuals or a group of people, this is mostly used in TV Dramas, shows like East enders and Holly oaks use a huge amount of this feature within their drama. Voiceover: This is a voice of the unseen narrator or it could also be a character within the text that isn’t in that particular scene explaining the situation, it usually provides information that can’t easily be shown through action such as a characters thoughts. Direct Address: This is when the character speaks directly into the camera. Mode of Address: This is the tone the character is using which allows the audience to identify the mood in which character is trying to display is in e.g. Angry or sad. Ambient Sound: This sound can be used to identify a location without a picture to match e.g. Forest sounds. Synchronous Sound: This is sound that is timed to match the movements occurring in the text. |